Managing Safety: Motivational Punishment: Beaten by Carrots and Sticks
There are few endeavors in which intelligent and well-intentioned professionals more regularly fail than in the implementation of incentives and rewards for safety.
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All too often, incentive programs fail to produce the desired behaviors, much less the desired results. Even some managers who feel they have succeeded learn that they inadvertently have created new problems while trying to solve old ones. Obviously, the traditional wisdom in this field either is flawed or the application of it is an incredibly slippery slope. To some extent, both of these are true. So, should we abandon incentives and rewards for safety or look for alternatives?
In 1993, Alfie Kohn wrote his famous book, Punished by Rewards, in which he advocated abandoning incentives and rewards. He illustrated his conclusions with case studies and research pointing out the limitations of carrots dangling from sticks and traditional approaches to motivation. Many organizations used this as an excuse to cut the incentives column off the company expense report. The result of doing so predictably was de-motivating.
More recent studies and interpretations, like those in Daniel Pink's new book, Drive, suggest that traditional motivation works best on well-defined and simple (algorithmic) tasks and actually inhibits performance tasks that require more thinking or problem solving (heuristic). This dichotomy might suggest a new guideline for traditional motivational theories and help us to use them where they will have the greatest impact.
Like Kohn, Pink suggests that contingent incentives create the most serious problems. Researchers refer to contingent motivation (if you do ___ you will get ___) as “incentives,” whereas motivation given after the desired act (and not mentioned before) are called “rewards.” If you use this definition, almost all typical problems occur with incentives. Kohn basically dismissed the whole theory of incentives as invalid, whereas Pink qualifies where they might work and where they should be used with caution.
The difficulties with incentives include the following:
If the item you choose to provide for an incentive (cash, gift, recognition, etc.) is not viewed as valuable by the recipient, then motivation usually won't occur.
If the item is too valuable, it can promote cheating (such as pencil-whipping).
The process might get the workers to do the right thing for the wrong reason.
Extrinsic incentives can increase the frequency of behavior while actually decreasing the intrinsic motivation, leading to an “I have to, rather than a “I want to” mentality.
Regularly given incentives can become entitlements and lose the ability to incent.
Incentives can become addictive, requiring larger and larger doses to create the desired motivation.
Qualifying for the “prize” can discourage reporting.
If used for creative or cognitive tasks, incentives actually can diminish performance, crush creativity and foster short-term thinking.
ALTERNATIVE APPROACHES
These potential problems with incentives suggest that alternative strategies might be more effectively utilized. The most logical alternative to extra motivational strategies is to build the motivation into the job, rather than add it as another program. More recent research suggests that most workers are motivated to do a good job and that the design of many of those jobs actually dampen their intrinsic motivation. In other words, workers arrive motivated and either their jobs or bosses beat (figuratively, of course) the motivation out of them.
Designing jobs to be more closely linked with purpose, and carefully removing the common de-motivators, can go a long way toward the goal without additional extrinsic motivational strategies. Adding motivators to the basic design of jobs also can enhance the experience and increase additional motivational opportunities. In his classic book, SuperMotivation, Dean Spitzer lists the most common motivators and de-motivators and suggests strategies for structuring jobs to maximize motivation. Just as nutritionists suggest that good meals can provide the proper nutrients without the need for supplements, good jobs can motivate without the need for supplemental motivational programs.
Building the motivation into the job is not the only opportunity. Rewards also are ways to motivate that avoid virtually all of the common pitfalls of incentives. Basically, don't create an “if-then” contingency. Simply ask people to do the right thing for the right reason, and then reward them when they do. The next time you ask them to do the right thing, the memory of past rewards and the anticipation that future rewards may happen becomes a type of incentive, free of the problems of traditional contingency incentives. Additionally, these types of rewards tend to create a culture that celebrates accomplishment. Cultures that can rise to challenges without being “bribed” to do so are the kinds of cultures most organizations desire.
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© 2012 Penton Media Inc.